Remi Cornelissen

About me

I'm a versatile and creative developer with a passion for both music and game development, currently in my second year of IT Game Development at the Hogeschool van Amsterdam. Over the past years, I've built experience with various programming languages, always eager to solve complex coding challenges and create reliable, future-proof code.

I find joy in crafting user-centered experiences that let me use my creativity. From designing gameplay dynamics to optimizing code, I strive to build immersive, engaging experiences that leave a lasting impact on players.

Take a look at my work on the projects page.

Skills & Education

Game Development

Unity
Character controllers, camera systems, AI, gameplay elements, UI Toolkit, NavMeshAgent, DOTS
MonoGame
Experience creating two games using this framework
Gameplay Design
Enhancing game feel, visual polish, player experience
Problem Solving
Debugging and coding challenge expertise

Programming

C#
Four games created; efficiency optimization; design patterns; sustainable code
JavaScript
p5.js framework experience, OOP patterns

Music Production

Musicianship
Multi-instrument capability and composition
Recording & Production
Ableton Live proficiency

Education

Hogeschool van Amsterdam
Year 2 of IT Game Development — completed first year with honours (cum laude)