About me
I'm a versatile and creative developer with a passion for both music and game development, currently in my second year of IT Game Development at the Hogeschool van Amsterdam. Over the past years, I've built experience with various programming languages, always eager to solve complex coding challenges and create reliable, future-proof code.
I find joy in crafting user-centered experiences that let me use my creativity. From designing gameplay dynamics to optimizing code, I strive to build immersive, engaging experiences that leave a lasting impact on players.
Take a look at my work on the projects page.
Skills & Education
Game Development
- Unity
- Character controllers, camera systems, AI, gameplay elements, UI Toolkit, NavMeshAgent, DOTS
- MonoGame
- Experience creating two games using this framework
- Gameplay Design
- Enhancing game feel, visual polish, player experience
- Problem Solving
- Debugging and coding challenge expertise
Programming
- C#
- Four games created; efficiency optimization; design patterns; sustainable code
- JavaScript
- p5.js framework experience, OOP patterns
Music Production
- Musicianship
- Multi-instrument capability and composition
- Recording & Production
- Ableton Live proficiency
Education
- Hogeschool van Amsterdam
- Year 2 of IT Game Development — completed first year with honours (cum laude)