Fur and Fury
After completing my first year at HvA with honours, this was the first game I worked on in my second year. The game explores why household devices frighten pets, centering on an evil robot vacuum terrorizing a dog and cat in their home.
What I learned
I improved my Unity skills significantly, becoming proficient with the editor. Key learnings included:
- Package implementation (AI navigation, UI toolkit)
- State machine architecture for boss behavior with expandable design
- Single Responsibility Principle application for improved code readability